Storm of Chaos
Campaign Book: Storm of Chaos
Storm of Chaos Preview Site
Storm of Chaos Miniatures
- Archaon's Horde
- Daemonic Legion
- Grimgor's 'Ardboyz
- Middenlanders
- Slayer Army

Gaming
- Sample Army Lists
- Tactics

Painting and Modeling
- Archaon
- Be'lakor
- Black Orc w/Great Weap.
- Chaos Warriors
- Clan Eshin
- Daemon Chariots
- Doomseeker
- Druchii Anointed
- Garagrim Ironfist
- Hellcannon
- Teutogen Guard

Terrain and Scenery
- Terrain Primer

RESOURCES
ARMIES

 

 

Ross Watson's Patrol Force of the Mistblade (2,000 points)

Characters
Sea Lord Aislinn Sea Lord (125), Bow of the Seafarer (60), Guardian Phoenix (25), Master of the Mists
210
Commodore Ellarion Commodore (70), Battle Standard Bearer (25), Heavy armour (4), Battle Banner (80)
179
Gavonnon Avellath'Sidhe Mist Mage (95), Pure of Heart, Jewel of Dusk (15), Silver Wand (10), Dispel Scroll (20)
140
Core Units
12 Lothern Sea Guard
Musician (7), Standard Bearer (14), Champion (14)
215
12 Lothern Sea Guard

Musician (7), Standard Bearer (14), Champion (14)

215
12 Lothern Sea Guard

Musician (7), Standard Bearer (14), Champion (14)

215
12 Ship's Company

Hand Weapon, Shield, Light armour, Spears, Bows, Musician (6), Champion (12)

174
Special Units
5 Lothern Sea Rangers
 
75
5 Lothern Sea Rangers
 
75
2 Great Eagles
 
100
Rare Units
2 Repeating Bolt Throwers  
200
Merwyrm  
200
Total:
1,998

High Elves go to WarNow, this list represents the true power of the good ship Mistblade! Not only do I have four bulwark units now (with the Ship's Company added to the Sea Guard), I have plenty of pre-game shooting due to Aislinn's Master of the Mists honor. Keeping the Merwyrm mostly in reserve, I should have a chance at shooting the enemy as he advances, then siccing the 'wyrm and the forest of spears that are my Sea Guard and Ship's Company on the poor sods. In the event that I am facing an army with lots of artillery (or that scary Hellcannon), I can still use my Great Eagles and Sea Rangers to take out the crew!

Commodore Ellarion and the Battle Banner are one trick I can keep up my sleeve. By having him join the Ship's Company, I create a unit most opponents will underestimate (due to the Ship's Company's ragged appearance) but which can hit fairly hard in combat, thanks to the Battle Banner's +D6 Combat Resolution! I see Gavonnon's role as being mostly defensive, fending off spells from my opponent's Wizards while occasionally tossing off one or two of his own.

I'm looking forward to showing what the High Elf Sea Patrol can do! Bring on the Storm of Chaos!
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