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Brian Dulaney's Scouting Party (1,000 points)
| Characters |
| Priest of Ulric |
Barding, Prayers of Ulric, Great Weapon, Heavy armour,
Warhorse
|
117
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| Seneschal of the White Wolf |
White Wolf Hammer, Full Plate armour, Warhorse, Barding
|
82
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| Seneschal of the White Wolf |
General, White Wolf Hammer, Full Plate armour
Talisman of Protection
|
77
|
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Core Units
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19 Swordsmen
|
Light armour, Shield, Standard, Musician, Duelist
|
158
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23 Halberdiers
|
Halberd, Light armour, Shield, Standard, Musician, Sergeant
|
186
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| 6 White Wolf Knights |
Barding, White Wolf Hammer, Full Plate armour, Standard,
Musician, First Knight
|
190
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| 6 White Wolf Knights |
Barding, White Wolf Hammer, Full Plate armour, Standard,
Musician, First Knight
|
190
|
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Total:
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1,000
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This
list is the initial 1,000-point army I chose to start with
for my glorious Army of Middenland. I intend to crush my enemies
with this force! However, the list seems rather small with
only four total units and three characters. Then again, 1,000-point
games tend to go rather quickly, and units with mobility or
depth tend to live longer.
The Seneschal with the Talisman of Protection joins the Swordsmen
regiment to make a block of 20 troops. With the Swordsmen's
Weapon Skill of 4 and the Seneschal in the front rank, I will
designate this unit as the centre point of any attack I make.
With a 4+ armour save in close combat, this combination will
prove to be a pain to any enemy unit by holding the foe in
place for some time. Plus there are the bonuses of the Crush
the Weak and Commanding Presence special rules.
For those who don't know yet, Crush the Weak causes
the Seneschal and the unit he is with to Hate
any enemy models with Leadership 6 or less. This ability will
prove useful against the various foes I may face. Commanding
Presence allows the Seneschal and his unit to be immune
to Panic, which is very useful in this small-scale
list.
Sadly,
I did not give the Halberdiers anything special. However,
these doughty lads will be hitting at Strength 4 with the
halberds. This advantage will be a good counterbalance for
those enemy units with higher Toughness and armour. I honestly
do not expect this unit to last by itself in any good engagement.
However, I have the following two cavalry units to support
them.
I plan to run my two cavalry units as strong flank attackers.
I put the other Seneschal in the first unit of Knights, which
gives the unit a total of seven Knights in that unit with
a full command group. I then put a Priest of Ulric in the
other unit of Knights. Both units will now have the Crush
the Weak ability, while the first unit will also have
Commanding Presence. I would not use these units by
themselves, as doing so would be risking a loss in combat
resolution in large units. I plan to use the Knights as strong
flankers or have them work together to take out units. Initially,
it would be nice to have one unit of Knights support one infantry
unit, but again, this list represents a small army with only
four units. I expect a lot of flanking maneuvers from my opponents.
Hopefully, with this army list, I will be able to pick my
fights!
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