|
David Sckrabulis's Slaanesh Raiders
(2,000 points)
| Characters |
| Sorceress |
Level 2 Wizard (130), Mark of Slaanesh (20), Steed of
Slaanesh (40), Talisman (45)
|
235
|
| Druchii Anointed |
Shield (3), Steed of Slaanesh (40)
|
281
|
|
Core Units
|
18 Devoted of Slaanesh
|
Standard (12), Mistress (12)
|
240
|
12 Daemonettes of Slaanesh
|
|
180
|
| 20 Dark Elf Warriors |
Shields, Standard (10) , Lordling (10), Mark of Slaanesh (20) |
240
|
|
Special Units
|
6 Mounted Daemonettes
|
|
180
|
16 Warriors of Chaos
|
Additional hand weapons, Mark of Slaanesh (20), Standard (12),
Champion (12) |
316
|
5 Furies
|
|
75
|
|
Rare Units
|
5 Chaos Knights
|
Mark of Slaanesh (20), Standard (20), Champion (20) |
225
|
|
Total:
|
1,997
|
I'm
not the best general, and my tactics come second to making
my army look cool. I figure the obvious strength of this army
is the grouping of powerful Chaos and Dark Elf units together.
Dark Elves have fast Movement and great Weapon Skill, and
Chaos Warriors and Daemons are unbeatable if used properly.
So, I tried to include as many strong infantry units as my
point limit would allow. Then, I added on a strong calvary
unit (Chaos Knights) and a Fast Cavalry unit (Daemonettes
on Steeds of Slaanesh) to support the infantry. Of course,
all my units have the Mark of Slaanesh, which makes them Immune
to Psychology. When I realized I had no missile troops
at all, I figured I better put in some Chaos Furies to take
out any pesky enemy artillery. The real strength of the Cult
of Slaanesh army is the Druchii Anointed character, especially
when placed upon a Steed of Slaanesh. I hope he'll do some
serious damage. Last, but not least, is the High Sorceress
General whose wicked magic ability is sure to bring the ruckus.
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