Tactics for the Ogre Kingdoms
Since many enemy units will have a +4 or +5
combat resolution rating before the fight even begins, Ogres
need all the help they can to level the field so their brute
strength can do the rest. The size of your regiment has a
tremendous impact (pun intended), so you should evaluate carefully
when selecting the number of models in a unit. Having a rank
for your Bull or Irongut regiments give a +1 Strength bonus
to the impact hits caused by the Bull Charge. However, this
process can be an expensive undertaking since a rank of Bulls
will cost 140 points before you even add any equipment! Against
many opponents, a Bull Charge has the chance to kill enough
models to not only reduce the number of Attacks with which
they can reply, but also bring the combat resolution back
to an even footing. Now the Ogres' 3+ Attacks each can ensure
the combat is theirs!
One other thing to consider regarding unit
size is how many models have to be lost before Panic
tests become an issue. Since Ogre Bulls and Ironguts have
a minimum Unit Size of 3, you should give careful thought
to smaller units as well. If you take a regiment of three
or four models, you'll face a a Panic test if one model
is lost from shooting or magic. However, if you base your
units around five models, you will have to suffer two casualties
(6 Wounds) before any Panic tests arise.
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