Ogre Kingdoms

Getting Started with Ogre Kingdoms

Warhammer Armies: Ogre Kingdoms

Ogre Kingdoms Catalog

Gaming
- Ogre Tactics
- Sample Army Lists 1500, 3000
- Against The Ogres
- Vs Ogres
Painting and Modeling
- Butchers
- Tribes Gallery
- Gnoblar
- Ogre Bull
- Army Showcase
Extras
- Preview
- Designers Notes
- Art Gallery
- Wallpaper
- Gut Olympics
RESOURCES
ARMIES

 

 

The Road to the East
There are those in the Old World who are insane enough to travel through the lands of the Ogres on the Ivory Road to Great Cathay, where huge profits are to be had.

As Phil says, once travelers have overcome or avoided the Worlds Edge Mountains, the Dark Lands, the industrial hell of the Chaos Dwarfs, the roving tribes of Goblins, Hobgoblins, Orcs, and Gnoblars, intrepid explorers reach the Mountains of Mourn where the troubles really start. It’s amazing that anyone would even bother, as the odds of becoming lunch for something are rather high.

"Ah," says Phil, in a way that suggests he has a devastating riposte to this reasoning. He does. "There is a historical precedent there. In the Middle Ages, there was a route between Europe and China called the Silk Road. Traveling the real Silk Road was incredibly dangerous, but the rewards were great."

Yeah, fair enough, we all know about Marco Polo. Despite the savage hordes of nomads, wolves, and tyrannical potentates, the medieval merchants in our world didn’t have to put up with large and scary monsters.

"Ah," says Phil again. "It’s the Ogres. Though the Ogres are very dangerous, they are our saving grace. They allow the great caravans to pass between the Old World and Cathay. Ogres will fight for pay. If your caravan is guarded by 10' killing machines, it gives you a chance. In this way, Ogres are like real-world mountain guides, like the Sherpas or Ghurkas, ferocious local warriors who will protect you. Also, an Empire great caravan is a huge armoured mobile town on wheels, full of men armed to the teeth with blackpowder weapons and with Helblaster Volley Guns mounted on the roofs of the carts!" With the Ogres protecting them, he maintains, the worst thing that can happen to these caravans is that they get infested with Gnoblars, who nick everything. "I think we’re going to have fun developing the land trains idea in the future," says Phil mysteriously.

Thugs for Hire
One of the unique features of the Ogre Kingdoms Army book is that several of the unit types in the army list can be employed by other armies. Ogre Bulls, Leadbelchers, Ironguts, and Maneaters all have the special rule Dogs of War, which means that you can use them in your army exactly as though they were Dogs of War units.

Sick of having your army smashed to a pulp during the Close Combat Phase? You might want to throw a purse of gold coins to a unit of Ogres with great weapons and heavy armour. Wishing you actually had more use for the Shooting Phase than as a punctuation mark between Magic and Combat? Maybe some Ogres lugging Leadbelcher cannons around with them could be worth a laugh. Either that, or you could use a hard-as-nails Maneater with a pair of handgun-sized pistols.

Ogres are a great way to freshen up an old army and add a new tactical twist to games with your favourite opponents. But remember, Ogres are a viable a choice for your opponent as well!