Wizards
are strange figures who wield awesome magical powers and
are privy to secrets usually beyond the ken of normal folk.
Trained at the Colleges of Magic for many years, arcane power
courses through their veins and lurks behind their eyes like
the thunder before a storm. No sane inhabitant of the Empire
willingly courts the attention of a Wizard, for they are
unpredictable and (some whisper) tainted by the very magic
they wield. The services of a Wizard are much sought after
by the Elector Counts, as many of their enemies employ potent
shamans or fell sorcerers. Such foes bend the Winds of Magic
to evil and destructive ends and only those skilled in the
arcane arts may stand against such power.
Battle Wizards hurl bolts of fire and lightning at the
foe, confound them with illusions, or steal away their courage.
Each
of the Lores of Magic has the power to smite the enemies
of the Empire, and it is a rare army that marches to war
without at least one Battle Wizard. To be a Wizard is to
understand
the power at the heart of the world, and though each can
bend one of the eight Winds of Magic to his will, such power
is
not wielded lightly. To lose control of such dangerous power
would be to damn one’s soul to an eternity of torment
at the hands of the Dark Gods themselves…
You may include a Wizard Lord in your Empire army
as a Lords choice, and a Battle Wizard as a Heroes choice. |