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Terrain
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| RESOURCES
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| ARMIES
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These
are dark times in the land of Bretonnia. Our kingdom is without
a King while many enemies assault our noble realm from within and
without. The Orcs are massing in the Grey Mountains, hideous monsters
stalk the land, and our kingdom seems set to tear itself apart from
the inside. Duke Maldred claims to possess the Grail and the Fay
Enchantress is lost to us. Only faith in the Lady can help us now.
Quest for the Grail is a small-scale skirmish
game for Bretonnian generals (and other Warhammer generals) to enjoy
while they are working on building their larger armies. Based upon
the popular Path to Glory - Rules for Fighting with Chaos Warbands,
this game allows players to create a Paladin and a small band
of followers, send them on adventures, and watch the retinue grow
with experience.
Although
the Quest for the Grail game is set during the infamous period
of Bretonnian history known as the Affair of the False Grail (see
Introduction),
players should feel free to set their campaign in any period of
Bretonnian history they wish. The given setting is simply a great
time to have Bretonnians fighting Bretonnians!
Are these rules official? First of all, what does
that mean? If you are asking if you will see these rules used in
an upcoming Grand Tournament, then the answer is "no."
Will an inspired Rogue Trader store run an event based upon them?
Probably, someone will. The purpose of this rule set (like the General's
Compendium), is to get Warhammer fans playing games and having
a good time. The best part is that you only need a handful of toy
soldiers to play, and it might inspire someone in your gaming group
to building an entire Bretonnian army.
Below are pages and pages of rules that you can view
on this very web site. Alternately, you could download the rules,
roster sheet, and first batch of scenarios by clicking on the links
below:
Once you've got a good grasp of the rules and you're
ready to start a campaign, expand
upon this material with guidelines
on running your own Quest for the Grail campaign, rules
clarifications, retinue
galleries, and rules
for adding a Jousting Tournament to your campaign.
Next:
Introduction
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About the Author
Ken
Kennedy was lured out of the frozen wastes of Canada
to work for the US Web Team as a Web Developer and is
responsible for a lot of the great Flash content on
the GW Web Site. He is an avid Dwarf player and will
challenge anyone to a round of tree jumping if they
make fun of his Stunties.
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About the Author
Rick
"Lobot" Smith was created in a machine shop
in a galaxy far, far away. After learning how to "draw
good" at the Maryland Institute, College of Art
he came to work at GW as a Graphic/Web Designer. The
allure of the web was too great and he joined the US
Web Team full-time.
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Quest for the Grail was based upon the amazing work done by
the GW Studio on Path to Glory. Painting and playtesting were
done by John Shaffer, Steve Fuller, Nicole Shewchuk, Jason Foley,
Dave Taylor, Evan Lougheed, Jeff Hall, and Ken Kennedy.
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