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| RESOURCES
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Now it's time to use your fully assembled (and partially painted)
Chaos Beastmen regiment boxed set to play some Warhammer Skirmish!
Full rules for playing Warhammer Skirmish can be found here
. Don't worry, it's still Warhammer, just on a smaller scale.
Separate the 20 models from the boxed set into two sides. Each
player will get four Ungors with spears, five Gors with hand weapon
and shield or two hand weapons, and a Foe-render with hand weapon
and shield. The Foe-render is basically a meaner, tougher Gor that
leads small warbands of Beastmen. See p. 54 of the Beasts of Chaos
army book for the stats of all these fell beasts. Now that you have
the forces set for each player, read the story below to get your
mind ready for battle and then follow the guidelines to play The
Challenge. Have fun!
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| Rakgor
sized up his challenger. The other Gor, a younger but
extremely fit Foe-Render, stamped his cloven hooves
on the soft, loamy ground and bellowed. The creature's
steamy breath reeked of raw meat and wine. Knotted muscles
moved like thick ropes beneath the young beast's scarred
flesh. The Gor shook his matted mane of dark hair and
screamed again, shaking his crude axe at Rakgor.
Rakgor couldn't help a throaty chortle.
This fledgling had barely survived his previous combat
with Urktor, his predecessor and leader of the herd.
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| He could
easily see the freshly made scar that had put out the Gor's
eye, creased his face, and crossed his chest and belly. As
the Gor snarled in rage, Rakgor could see that the pink crease
of his wound looked as though it might split open. Rakgor,
leader of his herd for twenty winters, stood, and the members
of his warband jumped to their feet with him and bleated curses
and oaths. None of the enemy would be spared. Their blood
will water the earth, and the Dark Gods will be sated. Rakgor
wouldn't have it any other way. |
 
A table or area of 24" x 24" is ideal for this scenario.
If you have a bonfire or herdstone, place either or both pieces
near the centre of the table to re-create the primitive camp atmosphere.
If you want the true feel of a deep, dark forest, place a bunch
of trees around the board edges.

Each player is trying to either take the enemy Foe-render out of
action or take every other enemy model on the table out of action.
The first one to achieve either goal has settled the challenge and
will be recognized as the new warband leader.

Once the table is set up, place both players' Foe-Renders in the
centre of the table, 3" apart from each other. Next, a player
places one of his remaining models anywhere within 12" of the
table centre but not within 2" of an enemy model or either
of the Foe-Renders. Then the other player does the same. Continue
this process until all models have been placed onto the table.

After making their Build up rolls (see below) both players
roll a D6. The high roller chooses to go first or second.

The Challenge. A Foe-render can't be attacked by any
model other than the opposing Foe-Render. No model on the table
may move within 2" of a Foe-Render. This fight is personal
after all!
The Build up. At the start of the challenge, both
Foe-Renders bray at one another and brandish weapons as their
followers
fight around them. Eventually one of the beasts will drop its defence
for a mere moment, and the opposing Foe-Render will move in
for
the kill!
The Foe-Renders do not perform any actions until this tense Build
up has been broken. At the start of each turn, both players
roll a D6 and record the result. Any roll of 6 counts as having
a value of 0. Once a Foe-Render accumulates more than 15 points,
the Build up is broken, and the duel begins. Move the two
models into base-to-base contact and fight with them normally from
here on out. The Foe-Render that did not go over 15 points
strikes as if charging in the ensuing round of close combat. If
it happens that both players go over 15 points at the same time,
then the Foe-Renders strike simultaneously!
Keep in mind that during the Build up throughout the turns,
all other models are free to move and fight normally around the
two Foe-Renders!

Next:
Building a Beasts of Chaos core army.
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