Jake Landis

Jake: For the most part, this game went according to plan. However, there were times when I was sweating bullets! My Infiltrators did their job well and took out some Guardsmen and most of the lascannons, but I was surprised at how easily they dropped after a heavy concentration of lasguns fired their way. Once my Plague Marines got within bolter range of the Guardsmen, I felt the game was in the bag. However, for the better part of the game, I kept looking at the uneven casualty piles. Bryan's Stormtroopers were scary-effective – BS 4 and the 4+ save on Guardsmen should not be under estimated. In the end, though, when the Greater Daemon heard my prayers and shifted the tide of the battle, the Stormtroopers (and everyone else) were among the casualties.

Bryan Barnes

Bryan: I would like to blame the Imperial Guard's many disadvantages against Plague Marines for my loss, but the reality is that my lowly ground-pounders performed well against the Nurgle traitors. Especially my Stormtroopers ­ from now on, I'm taking more of these tough guys whenever I field an Inquisitorial or IG force. No, my real problems stemmed from my inability to manoeuvre freely. Jake threw me off balance with his Infiltrators, and I had to waste precious time dealing with them. Worse, my 2nd Squad of Guardsmen (they were supposed to be my "meat shields") fell under the influence of the Cube just as they entered the bottleneck between buildings. Forgetting that could happen, I foolishly spaced them out within this corridor so none of my other units could slip by if the Guardsmen stopped to drool at the Cube. Thus, the 2nd Squad blocked my main movement corridor before even absorbing a bolter round! Speed was essential to victory in this mission, and those two monkey wrenches slowed me down enough that even Severus's valiant combat at the end wasn't enough to stop the Daemon. Sorry, Daemonhunters, I let you down. Oh well – there's always Exterminatus. Admiral Ravensburg, target Tikgrix and launch the virus bombs!

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