HQ
Septic Lexus:
Chaos Lieutenant
Sorcerer, Mark of Nurgle, Minor Psychic Power, Nurgle’s Rot, Doombolt, Plague Sword, Warp Talisman, Bolt Pistol, Frag & Krak Grenades
129
Retinue 2 Acolytes with Powers Weapons, Marks of Nurgle
46
  2 Combat Servitors
50
  2 Hierophants
16
  Familiar
6
TROOPS
Plague:
Plague Marines
10 Chaos Space Marines, Mark of Nurgle, Bolters
190

Pestilence:
Plague Marines

10 Chaos Space Marines, Mark of Nurgle, Bolters
190
Famine:
Plague Marines
6 Chaos Space Marines, Mark of Nurgle, Bolters, Plasma Gun, Infiltrate, Frag Grenades
148
Death:
Plague Marines
5 Chaos Space Marines, Mark of Nurgle, Bolters, Meltagun, Infiltrate, Frag Grenades
125

The Blessed Ones:
Nurglings

10 Nurglings
100
Total:
999
Jake Landis

Jake: After reading over the scenario, I knew the most important roll of the game would be the one to pick Deployment Zones. Having to place my Lieutenant before I knew which side the enemy was coming from was pretty much a coin toss. Either my Lieutenant is going to be able to use the cube as a shield to hide behind, or he will be pinned against it like a game of commando dodge ball. After I lost the deployment roll, I praised the Chaos Gods that I had first turn. I hoped it would give me the chance to run and hide before the Lieutenant got lit up by a hundred lasguns. When my chance for deployment came, I relied greatly on my Infiltrators to draw some fire away from my Lieutenant. I deployed my smaller squads on either side of him hoping to make a sweeping motion toward the middle. Taking out the lascannons was also top priority. For my other Troops, I deployed them as close as possible to the cube while keeping them behind cover so that they could run up to get within range with bolters. I also knew that on the assault that my Plague Marines, with superior Toughness and saves, would tear through Guardsmen. Engaging Guard in assault would also greatly reduce the number of squads they could shoot at with unengaged Guardsmen. After set up, the plan was pretty simple: do whatever I had to in order to summon the Daemon from the cube.

Armies of the Warhammer 40,000 Universe
Black Templars
Dark Angels Orks
Catachans
Dark Eldar Space Marines
Chapter Approved
Eldar Tau
Chaos Space Marines Imperial Guard Tyranids
Daemonhunters Necrons Witch Hunters