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Type |
Range |
Str |
AP |
Type |
Notes |
Spike Rifle |
18" |
4 |
4 |
Assault 1 |
Special |
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Special: Spike rifles always wound their target on 4+ on a D6 due to their virulent toxins. Against vehicles, roll a D6 and add the creature's Strength. |
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STRANGLEWEB
The
strangleweb is a weird spider-like composite weapon-symbiont which fires a mass
of sticky mucus-like strands which wrap themselves tightly around the target
and immobilise it. The harder a victim struggles, the tighter the webs become,
so if the victim continues to struggle it can eventually be strangled or crushed
by the mesh of threads. Gaunt weapon-mutants are most commonly created with
stranglewebs so that they can capture live specimens to be returned to the hive
ships for dissection and gene splicing. Some Gaunt's stranglewebs have been
encountered which secrete strands coated in debilitating poisonous enzymes.
Type |
Range |
Str |
AP |
Type |
Notes |
Strangleweb |
Template |
As creature +1 |
- |
Assault 1 |
Pinning Tests |
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Designer's Note: The pinning effect of this weapon represents its ability to entangle the target but standard Pinning rules still apply. At least one casualty must be inflicted for the test to be taken and if the unit affected is engaged in close combat they are freed of the pinning effects immediately. For campaign games, any strangleweb casualties will make a full recovery in time for the next game. |
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