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XV-8 Crisis Battlesuit
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XV-8 Crisis Battlesuit
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The XV-8 Crisis team is the signature unit of the Tau army.
There is a wide variety of team configurations that can easily
bewilder new players. Before committing to a configuration
with plastic cement, I recommend attaching weapon and sensor
systems with Blu Tac (poster putty works, too) first and practicing
with them. I personally like the Blinding Spear Pattern and
the Fire Knife Configuration for my style of play.
The best use of battlesuits with jetpacks (and their drones)
is to move just within range, pepper the enemy with fire,
and then jump back outside range, preferably behind cover
or friendly troops. This tactic will certainly annoy your
opponents which is good, since I want them to be annoyed!
My hope is that they'll waste their time trying to chase the
battlesuits down while my Fire Warriors and Heavy Support
blow his army away.
Remember that Crisis battlesuits can move normally during
the Movement Phase, but must use their jetpacks for their
movement during the Assault Phase. Therefore, deploy behind
woods, rocks, and hills, and then move into the difficult
terrain/cover with normal movement. Be sure that there is
less than 6" of woods between the Crisis team and their
target/shooting location so that they can shoot. After shooting,
just use the jump packs to blast out of and behind the woods.
Then the enemy cannot target them. This will infuriate the
enemy even more!
XV-15 Stealth Battlesuit
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XV-15 Stealth
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Besides the XV-8 Crisis teams, there are the XV-15 Stealth
teams. They function in the same way as Crisis teams. However,
they can also Infiltrate, and that can spell the doom
for any enemy Infiltrators. I use them in conjunction with
the Kroot during the Deployment Phase to wedge holes in my
opponent's line or to slow his forward momentum.
Infiltration is better for Stealth teams than Deep
Striking. Save Crisis teams for any Deep Strike tactics.
I take large Stealth teams with drones to increase their firepower.
Remember that Stealth teams always count as being in cover
and use this fact to gain an advantage since the enemy usually
charges them in the 1st or 2nd turn.
A Markerlight can be a real asset for the Stealth team leader.
If the team remains stationary during the Movement Phase,
then the team leader can use the Markerlight. The team may
then move using their jetpacks during the Assault Phase. With
this tactic, the Stealth team is very useful in delivering
a Seeker Missile to just the right spot.
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