|
Jeff Hall's Tau Army (1500 points)

| HQ |
| Commander Shas'el |
Independent Character. XV8 Crisis Suit, Jetpack, Recoil
Absorption, Improved Sensors.; Plasma Rifle; TL Missile
Pod |
227
|
Bodyguard 1
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; Fusion Blaster; Missile Pod; Target Lockers. |
|
Bodyguard 2
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; TL Plasma Rifle; Target Lockers. |
|
|
ELITE
|
| Stealth Team |
Jetpack, Stealthsuit, Recoil Absorption, Improved Sensors,
Infiltrate.; Burst Cannon (x3) |
90
|
| Crisis Battlesuit Team |
3 Crisis Suits (see below) |
183
|
Crisis Suit 1
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Missile Pod; Plasma Rifle; Multi-Tracker. |
|
Crisis Suit 2
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Burst Cannon; Missile Pod; Target Lockers. |
|
Crisis Suit 3
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Burst Cannon; Missile Pod; Target Lockers. |
|
| Crisis Battlesuit Team |
3 Crisis Suits (see below) |
211
|
Crisis Suit 1
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; Fusion Blaster; Plasma Rifle; Target Lockers. |
|
Crisis Suit 2
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; Burst Cannon; Plasma Rifle; Target Lockers. |
|
Team Leader
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; Fusion Blaster; Missile Pod; Plasma Rifle.
Hard-wired multi-tracker. |
|
|
TROOPS
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Kroot Carnivores |
10 Kroot Carnivores - Mercenaries, Eaters of the Dead,
Fieldcraft,
Infiltrate.; Kroot Rifle |
70
|
|
HEAVY SUPPORT
|
| Hammerhead |
Hammerhead - Skimmer, Tank; Railgun; Smart Missile
System,
Targeting Array |
160
|
| Hammerhead |
Hammerhead - Skimmer, Tank; Railgun; Smart Missile
System,
Targeting Array |
160
|
|
Total:
|
1461
|
Brief Army Overview
The larger army list is based on the same principals as the
1000 point list – lots of models and guns! While
the core of the lists remain the same, the 1500 point army
adds in another Crisis Team with a variety of armour punching
guns, a second Hammerhead, and a small Stealth Team to
provide close range fire support. Both Hammerheads
have also be outfitted to fire as Fast Vehicles, allowing
me to move 12” and still deliver a devastating round
from the Rail Gun at the enemy!
Back to the 1000 Point
Army List |