|
Jeff Hall's Tau Army (1000 points)

| HQ |
| Commander Shas'el |
Independent Character. XV8 Crisis Suit, Jetpack, Recoil
Absorption, Improved Sensors.; Plasma Rifle; TL Missile
Pod |
227
|
Bodyguard 1 |
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; Fusion Blaster; Missile Pod; Target Lockers. |
|
Bodyguard 2 |
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors.; TL Plasma Rifle; Target Lockers. |
|
|
ELITE
|
| Crisis Battlesuit Team |
3 Crisis Suits (see below) |
183
|
Crisis Suit 1 |
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Missile Pod; Plasma Rifle; Multi-Tracker. |
|
Crisis Suit 2 |
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Burst Cannon; Missile Pod; Target Lockers. |
|
Crisis Suit 3 |
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved
Sensors, Burst Cannon; Missile Pod; Target Lockers. |
|
|
TROOPS
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Fire Warriors |
12 Fire Warriors with Pulse Rifles |
120
|
| Kroot Carnivores |
10 Kroot Carnivores - Mercenaries, Eaters of the Dead,
Fieldcraft,
Infiltrate.; Kroot Rifle |
70
|
|
HEAVY SUPPORT
|
| Hammerhead |
Hammerhead - Skimmer, Tank; Railgun; Smart Missile
System,
Targeting Array |
160
|
|
Total:
|
1000
|
Brief Army Overview
I created the 1000 point list to include as many models
as possible. I
think a strong key to winning a game of 40K is just having
more guns than your opponent! So the list is heavy
on Troops with Crisis Suits as support. The Hammerhead
provides some crucial long range firepower in a mobile format. Plus,
the variation in rounds that the Hammerhead can fire allows
you to concentrate on the destruction of both enemy armour
and infantry.
1500 Point Army List |