The worlds of the 41st millennium are vast, diverse places that are host to a limitless number of creatures. Indeed, if you can conceptualise it, it probably exists in one form or another somewhere out there. Here, we offer some guidelines to help you make monsters of your own. Let your creativity run wild – literally! In the spirit of the VDR and Tyranid Monstrous Creatures rules seen in Chapter Approved, we've designed these rules to be fun. They aren't official or geared for competitive play.

In the time since these rules were first published in White Dwarf, John Shaffer and Ty Finocchiaro have put their heads together and come up with a slew of new creature abilities and introduced some options for those of you who wish to create monstrous plants! All these new rules and the original rules have been combined into one super-rad PDF file for you to download and use. Plus, there's a simple system for using your beasts in a pitfighting tournament, a brief list of scenario ideas for incorporating monsters into your games, and a bunch of sample monsters for you to check out! Man, are we good to you or what?

C R E A T U R E _ L I S T
Glovian Stinger
Magmakin
Kalathrax Fiend
Cuthellian Cudbear
Pentarant
Chiaro Ash Croaker
Scuttlehag
Spined Rhodox
Silkava Gar
Stragali Stalker
Arachnospila
Physokerme
Razorback Hound
Wuzzit Mud Demon
Nivolik Bloom
Venus Mantrap
Pyro Spores
Mordinian Duplicator
Zigadenus Brain Eater

Armies of the Warhammer 40,000 Universe
Black Templars
Dark Angels Orks
Catachans
Dark Eldar Space Marines
Chapter Approved
Eldar Tau
Chaos Space Marines Imperial Guard Tyranids
Daemonhunters Necrons Witch Hunters