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The worlds of the 41st millennium are vast, diverse places
that are host to a limitless number of creatures. Indeed,
if you can conceptualise it, it probably exists in one form
or another somewhere out there. Here, we offer some guidelines
to help you make monsters of your own. Let your creativity
run wild literally! In the spirit of the VDR and
Tyranid Monstrous Creatures rules seen in Chapter
Approved,
we've designed these rules to be fun. They aren't official
or geared for competitive play.
In the time since these rules were first published in White
Dwarf, John Shaffer and Ty Finocchiaro have
put their heads together and come up with a slew of new creature
abilities and introduced some options for those of you who
wish to create monstrous plants! All these new rules and the
original rules have been combined into one super-rad PDF file
for you to download and use. Plus, there's a simple system
for using your beasts in a pitfighting tournament, a brief
list of scenario ideas for incorporating monsters into your
games, and a bunch of sample monsters for you to check out!
Man, are we good to you or what?
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