SAMPLE ARMY

Jeremy Vetock's Orks (1,500 points)

HQ
Warlord Grisgit
Warboss (60) - Mega armour (30), Kombi Weapon - Rokkit (5), Ammo Grot (4), Iron Gob (6)
105
ELITES
Kommandos 10 Kommandos (100), 1 w/ Big Shoota (8), 1 Nob (11) w/ 'Eavy armour (8), Backbanner (3)
130
TROOPS
Da Fightin’ Numba One 24 Slugga Boyz (216) , 3 w/ Big Shootas (24), 1 Nob (11) w/ 'Eavy armour (8), 'Uge Choppa (10)
269
Da Numba Two 16 Shoota Boyz (136), 3 w/ Rokkits (15), 1 Nob (12), w/ Big Shoota (12)
175
Da Skorchy Bunch 11 Burna Boyz (99), 4 w/ Burnas (24), 1 Mek (9) w/ Burna (10)
142
Da Grotz 28 Grotz (84), Slaver (9) w/ Squighound (5), Slugga (1)
99
FAST ATTACK
Da Blitz Trakz 3 Wartraks (90), 2 w/ Big Shootaz (32), 1 w/ Rokkit Launcha (10)
132
Da Blitz Boyz 8 Trukk Boyz (63), 1 w/ Big Shootas (8), Nob (11) w/ 'Eavy armour (8),Trukk (30) w/ Rokkit (5)
125
HEAVY SUPPORT
Da Dread Ork Dreadnought (70) w/ Big Shoota (8) & Skorcha (5)
83
Da Kanz 3 Killer Kanz (45 each) - 1 w/ Rokkit, 2 w/ Skorchas
135
Da Gunz Battery 3 x Kannons (90), 1 Extra Grot Krew(3), Mek (9), Slugga (1)
103
Total:
1,498

Kommandos
Da Blitz Trakz
Da Dread
Future 'Ard Boyz

Brief Army Overview
For my expanded army I add a Burna boyz unit, a Dreadnought, some Trukk boyz, and some Kommandos. This is actually about 20 pts short, which is easily made up with a few extra boyz, grotz, or wargear ('eavy armour helps Nobz, but only if you can roll 4+). The tag-team of Kommandos (infiltrating out ahead) and Trukk boyz speeding recklessly across the field can either disrupt my enemy, or at least take pressure off the main units advancing – the Slugga Boyz and the Kanz.

I need to get a Nobz mob organized just to have a full unit of Orks in Mega armour! Also I need a proper Warboss conversion (big, mean, and he’s already in the works). My next project for the Orks is getting a unit of 'Ard Boyz converted from Black Orcs models.

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