These charts require a D66 Roll. Roll 2D6 separate of one
another (dice with different colours could also be used). The
first D6 will represent the tens and the second will provide
the ones. For example, if you roll of a 4 on the first D6
and 3 on the second D6, you have a D66 roll of 43. Get it?
Good!
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D66 Hazardous Environment
List
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11-12
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High Winds/Rain |
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13-14
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Acidic Rain |
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15
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Meteorite Storm |
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16
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Toxic Clouds |
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1-3
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Flesh Eating |
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4-5
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Metallic Terror |
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6
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Both! |
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21-22
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Rock Slides |
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23-24
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Loose Footing |
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25
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Sinkholes |
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26
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Tremors |
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1-3
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Minor |
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4-5
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Major |
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6
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Earthquake! |
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31-32
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Intense Heat |
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33-34
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Frigid Cold |
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35
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Flaming Pools |
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36
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Geysers |
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1-3
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Acidic Blast |
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4-5
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Scalding Hot |
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6
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Deadly Microbes |
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41
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Reflective Crystals |
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42
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Blizzard |
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43-44
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Slime Build Up |
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45-46
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Lighting Limitations |
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1-3
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Poor Lighting |
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4-5
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Intense Light |
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6
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Pitch Black |
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51
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Ash Storm |
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52
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Electical Storm |
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53-54
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Vicious Fauna |
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55-56
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Xeno Swarm |
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1-3
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Flesh! |
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4-5
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Tank! |
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6
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Brain! |
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61-62
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Warp Rift |
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63-64
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Unstable Reality |
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65
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Daemon Gate |
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66
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Time Disruption |
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1-2
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Speed Up |
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3-4
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Slow Down |
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5
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Mixed Time |
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6
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Time Slip |
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