PATHS OF THE ELDAR title image.

MISSION 4: THE SCORPION'S STING

Picture of three Striking Scorpion miniatures.

OVERVIEW
The Warrior Aspect of the Striking Scorpion epitomises the deadly attributes of their namesake, and they are the most potent of all the close-assault aspects. They are merciless killers without exception, reveling in the hunt and the kill. Perhaps the most sinister aspect of the Striking Scorpion is the legacy of their former master Arhra — the ability to stalk the shadows and creep ever closer to their prey before falling upon them like the wrath of Khaine himself. In this Kill-Team mission, the Striking Scorpions get to do what they do best: bloody assassination.

ARMIES
Striking Scorpions Kill Team.
Choose a Kill Team per the rules on p. 218 of the Warhammer 40,000 rulebook. Alternately, you can use the Kill Team outlined below to learn more about the Striking Scorpion Aspect and how it works in battle.

Striking Scorpions Kill Team (153 Points)
Points
Profile
Weapons/Gear
73 Striking Scorpion Exarch Scorpion's Claw, Biting Blade, Mandiblasters,
Plasma Grenades, Shadowstrike, Stalker
16 Striking Scorpion Shuriken Pistol, Scorpion Chainsword,
Mandiblasters, Plasma Grenades
16 Striking Scorpion Shuriken Pistol, Scorpion Chainsword,
Mandiblasters, Plasma Grenades
16 Striking Scorpion Shuriken Pistol, Scorpion Chainsword,
Mandiblasters, Plasma Grenades
16 Striking Scorpion Shuriken Pistol, Scorpion Chainsword,
Mandiblasters, Plasma Grenades
16 Striking Scorpion Shuriken Pistol, Scorpion Chainsword,
Mandiblasters, Plasma Grenades

Enemy Brute Squads. Since we don't break any mutable or immutable laws with the Kill Team above, the Brute Squads should follow the standard formation listed on p. 218.

Artwork of a Striking Scropion sneaking along the rocks.

MISSION SPECIAL RULES
Assassinate.
Use the rules for the Assassinate Kill Team mission described on p. 220 of the Warhammer 40,000 rulebook. The choice is yours as to whether your Striking Scorpions fight their way through the Brute Squads or sneak their way through to the Target.

SET UP
Set up the battle area per the Kill Team rules on p. 215 of the Warhammer 40,000 rulebook. Use scenery appropriate for the Brute Squad species if you have it.

MISSION OBJECTIVES
The central objective of the Kill Team is to wipe out the Brute Squads per the Last Stand mission rules on p. 221 of the Warhammer 40,000 rulebook.

GAME LENGTH
The game lasts until the Eldar Kill Team is dead or the objective is met.

Back: Mission 3 Next: Mission 5 – Barrel Full of Mon-Keighs
Intro || Kill-Team || M1: Dire Avengers || M2: Howling Banshees || M3: Fire Dragons ||
M4: Striking Scorpions || M5: Dark Reapers || M6: Swooping Hawks || M7: Warp Spiders

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