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A lowly human tooled up to the eyeballs
with the best daemonhunting equipment and specialists
in the Imperium, that is...

The different Inquisitorial roles below
will include each of the following categories:
Equipment: This includes one
and two-handed weapons and wargear, much of which boosts
the abilities of the Daemonhunter or weakens the Daemons
which he hunts.
Psychic Powers: The innate abilities of the Inquisitor,
taken from the selection of potent psychic powers listed
in Codex: Daemonhunters.
Henchmen: The specialist personnel attached to
the Inquisitor who augment him in his chosen battlefield
role.
Cost: The amount in points that such an Inquisitor
will set you back.
Abilities: What the Inquisitor and his retinue
are capable of.
Tactic: A couple of hints on how best to employ
the Inquisitor on the field of battle.
So, without further ado, here is a wide
selection of Inquisitors that could be useful in your
games. This is by no means exhaustive and players are
encouraged to come up with their own combinations to
complement any models or conversions they may have.
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