TO PURGE THE DAEMON
SAMPLE INQUISITORS OF
THE ORDO MALLEUS

Phil: Inquisitors can fulfil many different roles on the field of battle, and with certain combinations of wargear, psychic powers and Henchmen, you can represent the immense diversity of Inquisitors and Inquisitor Lords that belong to the sacred and mysterious Ordo Malleus.

You can also tailor-make your Inquisitor so that he excels at a certain battlefield role, maybe including more than one in your Daemonhunters force and using them in concert for a truly rewarding gaming experience. After all, it is not always the Daemonic that your Inquisitor will end up facing on the battlefield. Nevertheless, one of the most dramatic and enjoyable experiences the Daemonhunters codex has to offer is the utter destruction of a towering Greater Daemon by its lowly human assailant.

A lowly human tooled up to the eyeballs with the best daemonhunting equipment and specialists in the Imperium, that is...

The different Inquisitorial roles below will include each of the following categories:

Equipment:  This includes one and two-handed weapons and wargear, much of which boosts the abilities of the Daemonhunter or weakens the Daemons which he hunts.
Psychic Powers: The innate abilities of the Inquisitor, taken from the selection of potent psychic powers listed in Codex: Daemonhunters.
Henchmen: The specialist personnel attached to the Inquisitor who augment him in his chosen battlefield role.
Cost: The amount in points that such an Inquisitor will set you back.
Abilities: What the Inquisitor and his retinue are capable of.
Tactic: A couple of hints on how best to employ the Inquisitor on the field of battle.

So, without further ado, here is a wide selection of Inquisitors that could be useful in your games. This is by no means exhaustive and players are encouraged to come up with their own combinations to complement any models or conversions they may have.

Home Daemonslayer Assault Firestorm Metalstorm Psychic Death Exorcist

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