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A Daemonhunter
army faces the hordes of Chaos.
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The
Imperium of Man is beset on all quarters by enemies bent on
its
destruction. Traitors, heretics, and aliens pound on the multi-layered
defences of Humanity. However, there are some threats that standard
Imperial forces, including the mighty Space Marines, are incapable
of facing. The Inquisition was created to face exactly these
threats.
Within the Inquisition, there are Orders that specialize
in fighting particular foes. The Ordo Malleus, or Daemonhunters,
are devoted to fighting the Chaotic Daemons of the Warp. Daemons
and their followers are and always have been the greatest threats
to the Imperium. Their influence can snake into any sector, into
any individual, no matter how secure or loyal they may seem. If
left unchecked, these forces of Chaos could defile Humanity in a
matter of years. Of course, this fact is kept from the citizens
of the Imperium.
Because
of the dire nature of the threat, the Daemonhunters have access
to the best troops, weapons, and characters to fight their secret
war. A special Chapter of advanced Space Marines, the Grey Knights,
stands ready with powerful abilities to assist the Inquisitors.
They can also use killers from the Officio Assassinorum and sanctioned
psykers from the Scholastia Psykana. No resource is spared when
a Daemonhunter goes to fight.
However, Daemonhunters are not invincible on the battlefield.
Their forces are expensive and thus they are almost always outnumbered.
Opponents can also take Daemon allies to fight the Ordo Malleus.
Still, a Daemonhunter army is both intimidating to face and fun
to play.
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